3D World magazine is the world's biggest-selling monthly title for the 3D artist covering all aspects of the CG creation, inclduing animation, visual effects, vidoegames and architectural visualisation, and includes expert training in apps such as 3ds max, Maya, Cinema 4D, ZBrush, LightWave, Vue, Photoshop and After Effects. Every issue the magazine features an artist showcase, making of features and reviews of new products.
EDITOR’S WELCOME • This issue: our biggest ever tips collection!
SPOTLIGHT ON OUR CONTRIBUTORS
3D World
SHOWCASE • The best digital art from the CG community
Introducing Fusion Studio 16! • Now with accelerated GPU performance for 3D, tools, trackers, masks and more!
THE TECH OF TOY STORY 4 • Pixar reveals the CG tools and artistry that went into the latest instalment of the Toy Story universe
BREAKING DOWN A SCENE • HOW PIXAR CRAFTED THE MOMENT WOODY MEETS GABBY GABBY
THEN & NOW • Pixar has made huge advancements in animation and rendering since its 1995 groundbreaking film, Toy Story
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THE BIG 250 • 3D World celebrates its 250th issue by gathering friends and industry veterans from across the last two decades
EMPOWERING CREATIVITY • Director of photography Erik Smitt tells 3D World about two decades at Pixar Animation Studios
WORK HARD, PLAY HARD • How Cubic Motion president Andy Wood has carved out his successful career in the video game industry
MODEL FOR SUCCESS • Co-founder and CEO Matt Wisdom reveals how TurboSquid has empowered artists by building an accessible library of 3D models
CHARACTER DEVELOPMENT • Ziva Dynamics co-founder and co-CEO James Jacobs reveals his journey and how he helped to revolutionise the character creation process
VISUALISING THE FUTURE • Chaos Group Labs director and founding member of the Wikihuman project, Chris Nichols, discusses his passion for CG
BOOST YOUR 3D SKILLS WITH OUR BIGGEST EVER TIPS GUIDE!
LEVEL UP YOUR CHARACTER MODELLING
IMPROVE YOUR TEXTURING
WORK SMARTER IN MARI
SUPERCHARGE YOUR MAYA WORKFLOW
ENHANCE YOUR ZBRUSH SKILLS
EXPERT ADVICE FOR 3DS MAX
TOP TIPS FOR CINEMA 4D
IMPROVE YOUR LIGHTING SKILLS
BUILD INCREDIBLE ENVIRONMENTS
WORKING IN VIRTUAL REALITY
CREATE A PRE-RIGGED ROBOT • Create a fully rigged robot in 3ds Max without skinning using the CAT Rig system
BUILD A CITY METROPOLIS • Adam Dewhirst shows you how to create a large, complex city in a matter of hours by working smarter
3D ANIMATION BASICS 06 • For the next instalment of our Basics series, we look at particle animation
SPEEDTREE • SpeedTree is an award-winning application that has become the standard for tree creation for CGI and VFX
HOW CAN I CREATE A WHEAT STRAW MATERIAL USING SUBSTANCE DESIGNER?
WHAT’S THE QUICKEST WAY TO CREATE AN AMBIENT OCCLUSION PASS IN MAYA?
HOW DO I QUICKLY BECOME A BETTER SCULPTOR?
CAN I PAINT MY OWN NORMAL MAPS?
I WANT TO LEARN SCRIPTING IN MAYA, WHERE DO I START?
GETTING ACQUAINTED WITH POGO • Trevor Hogg talks to Weta Digital VFX supervisor Chris White about creating The Umbrella Academy’s CG chimpanzee Pogo
THE BIGGER PICTURE • Robin Fuller, artistic director at Immersive Studios, on where we stand with 360-degree video now and in the future
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