3D World magazine is the world's biggest-selling monthly title for the 3D artist covering all aspects of the CG creation, inclduing animation, visual effects, vidoegames and architectural visualisation, and includes expert training in apps such as 3ds max, Maya, Cinema 4D, ZBrush, LightWave, Vue, Photoshop and After Effects. Every issue the magazine features an artist showcase, making of features and reviews of new products.
WELCOME • The VFX of horror, 3Below and Maleficent 2!
SPOTLIGHT ON OUR CONTRIBUTORS
The Gallery • The best digital art from the 3DArtist’ community
REWIND CYBORG
OH… THE HORROR!
PLUS 3 DIGITAL CREATIVE BOOKAZINES
TALES OF A 3D ANIMATED TV SHOW • The art and technology behind season 2 of DreamWorks’ 3Below: Tales of Arcadia
MAKE IT GLOW • PHOSPHORESCENCE WAS A KEY PART OF THE CHARACTERS IN 3BELOW, AS CG SUPERVISOR ALEX BRENNAN EXPLAINS
FROM CONCEPT TO FINAL • BREAKING DOWN A SINGLE SHOT FROM 3BELOW: TALES OF ARCADIA
TACKLING FX CHALLENGES • 3D World’s special access to Milk VFX continues with an inside look at the FX department
BURNING A BENTLEY IN HOUDINI • MILK’S FX TEAM SERVES UP A STEP-BY-STEP SHOWING HOW THEY SIMULATED THE FIERY BENTLEY FROM GOOD OMENS, AND THINGS YOU SHOULD CONSIDER IF TRYING SOMETHING SIMILAR
HOW ANIMATION FX WORK TOGETHER • HOW MILK’S FX AND ANIMATION TEAMS COMBINED FOR THE OCEAN SIMULATIONS IN ADRIFT
MALEF ICENT TAKES FLIGHT • 3D World speaks with MPC in London about the studio’s animation and visual effects work for Maleficent: Mistress Of Evil
RIGGING FOR FLIGHT • SENG LAU OUTLINES THE RELATIONSHIP BETWEEN RIGGING AND ANIMATION FOR MALEFICENT: MISTRESS OF EVIL
PRACTICAL SETS, VIRTUAL SETS • JESSICA NORMAN DISCUSSES THE VALUE OF VFX SUPERVISORS HAVING THE OPPORTUNITY TO WORK ON SET DURING PRODUCTION
LEARN HOW TO RENDER LIKE PIXAR • Unlock the secrets of Pixar's RenderMan with VFX artist Rusty Hazelden
MASTER MODULARITY AND TRIM SHEET TECHNIQUES • Create clean and detailed trim sheets to aid in the design of a floating observatory for weather forecasting
BUILD A STYLISED TEA HOUSE • Take a stylised concept and translate it to 3D using Maya, then export it to ZBrush to add detail
CREATE A DETAILED SCI-FI CITYSCAPE • Achieve expert-level realistic 3D concept art of a highly detailed cityscape
CINEMA 4D BASICS • We continue our look at the core digital content creation applications; this issue, we focus on Cinema 4D
TRYPOGEN • Discover the plugin for Cinema 4D that can transform meshes into complex abstract forms
HOW CAN I MANIPULATE A SHAPE TO CONFORM TO OTHER 3D OBJECTS? • Lizzie Thomas, Essex
CAN I SET THE RULE OF THIRDS AS DEFAULT IN PHOTOSHOP AND 3DS MAX?
WHY ARE OFFSET GROUPS IMPORTANT WHEN BUILDING RIGS? • Sam Wood, Bruges
HOW CAN I CREATE A SIMPLE CONCRETE MATERIAL USING SUBSTANCE DESIGNER? • Rita Smith, Ireland
A look inside the studio • We chat to freelance 3D generalist Ant Ward, aka antCGi, about his day-to-day work life, career journey, studio setup, and his favourite projects
MY FAVOURITE PROJECTS • Ant looks back at some of his most enjoyable pieces of work
Technique focus • Incredible 3D artists take us behind their artwork
The balancing act • Jolien Buijs spoke to four women from Animated Women UK about the obstacles they’ve faced in manoeuvring a work/life balance in an ever-challenging industry
CREATING YOUR OWN HARMONY • Senior VFX editor at DNEG Abi Cadogan, and Netflix production co-ordinator Sophie Jackson, give us advice on how we can try to balance our work and personal lives
COMMUNICATING A HEALTHY WELLBEING • Freelance production manager/line...