3D World magazine is the world's biggest-selling monthly title for the 3D artist covering all aspects of the CG creation, inclduing animation, visual effects, vidoegames and architectural visualisation, and includes expert training in apps such as 3ds max, Maya, Cinema 4D, ZBrush, LightWave, Vue, Photoshop and After Effects. Every issue the magazine features an artist showcase, making of features and reviews of new products.
THE VFX OF MULAN
EDITOR’S WELCOME • The VFX of Mulan
SPOTLIGHT ON OUR CONTRIBUTORS
Y-WING REDESIGN 2020
SURFER
FLAK CANNON
DRAG ZONE-C
ÁZURO
THE NOTHING KING • YEAR CREATED 2019 SOFTWARE ZBrush, Maya, V-Ray, Substance Painter, Mari, Nuke, XGen, Mudbox
WARRIOR PRINCESS ARISES • Trevor Hogg is privy to the cinematic and logistical battlefield tactics deployed by Niki Caro, Mandy Walker and the visual effects team of Mulan…
SIEGING THE MOMENT
RECREATING THE IMPERIAL CITY
SUBSCRIBE AND SAVE UP TO 59% PLUS RECEIVE A COPY OF FLAME PAINTER 4*
SOUND VISION • 3D WORLD GRANTS YOU BACKSTAGE ACCESS TO THE ARTISTS AND STUDIOS USING VFX TO MAKE CUTTING-EDGE MUSIC VIDEOS
FIND YOUR RHYTHM • DAN WAROM, CROWD SUPERVISOR AT THE MILL IN LOS ANGELES, SHARES HIS ADVICE FOR MAKING MUSIC VIDEOS
IT’S SHOWTIME • POLYGON REFLECTS ON CREATING PSYCHEDELIC VISUALS FOR TAME IMPALA’S 2020 WORLD TOUR
PART 3: LAYOUT AND ANIMATION ANIMAL LOGIC • Part three of our deep dive into the animation and VFX studio reveals the vital layout and animation steps in production
HOW LAYOUT FORMS PART OF THE PROCESS • BREAKING DOWN A MUSICAL SCENE FROM THE LEGO MOVIE 2: THE SECOND PART
ANATOMY OF A SCENE: PETER RABBIT • ANIMAL LOGIC LAYOUT SUPERVISOR NED WALKER RUNS DOWN HOW THE LAYOUT DEPARTMENT WORKED ON A PARTICULAR SCENE IN PETER RABBIT
HOW TO GET A JOB IN ANIMATION • ROB COLEMAN, A FORMER ILM ANIMATION DIRECTOR AND NOW HEAD OF ANIMATION AT ANIMAL LOGIC, REVEALS WHAT HE LOOKS FOR IN ANIMATOR APPLICANTS
12 WAYS 3D PRINTING CHANGED THE WORLD • FROM SPACE AND AGRICULTURE TO FASHION AND MEDICINE, EXPLORE ALL OF THE WAYS THAT 3D PRINTING IS SHAPING THE WORLD WE LIVE IN TODAY
HOW TO STAY CREATIVE IN LOCKDOWN • Mike Griggs shares some tips for content creators working from home
STAY MOTIVATED: WORK ON PERSONAL PROJECTS
MAKING CREATIVITY COMFORTABLE
BUILD A COMPLEX SHAMAN CHARACTER • Marco Rizzotti illustrates how he created this intricately detailed shaman render
Technique focus • Incredible 3D artists take us behind their artwork
PRODUCE STUNNING PRODUCT SHOTS IN NOTCH • Will Smith showcases a selection of projects that demonstrate the many possibilities of working with nodes in Notch
CREATE A TRIPLE-A GAME IN UNREAL • Part 3: Planning the flow of in-game jeopardy
CREATE NEW YORK’S IRT POWERHOUSE • Simon Edwards takes us through his process of producing a detailed CG depiction of a former functioning power station
WHICH USEFUL ZBRUSH TOOLS ARE OFTEN FORGOTTEN?
I SEE F-STOPS ON MY 3D CAMERA, WHAT ARE THEY AND HOW DO I USE THEM?
HOW CAN I CREATE A METAL MATERIAL USING SUBSTANCE DESIGNER?
HOW DO I STOP MY IK LEG FROM FLIPPING?
Visualising the universe • Paul Hellard speaks to scientist Donna J. Cox about creating incredibly immersive visualisations of space
TOUR THE GALAXY • Take a trip to outer space with this educational tool
HAL, THE SUPERCOMPUTER • Science fiction meets reality
Design Lad • The freelance 3D illustrator with a bold, recognisable style gives us a rundown on how he organises his busy daily workflow
HOW TO GET STARTED • Design Lad advises on how to attract clients and the importance of...